Concepts
Causality
Agency. Decision-making and the possibility of enactment.
Creation
Inspiration. A special melody, or a glimpse out the window that beckons.
Memory. Words, images, smells, textures that (re)construct memory.
Narrative Construction. How and why do we tell stories?
Design
The Comma Directory. Design elements and ideas for this website.
Curation. Thoughtful (re)collections in the era of content farming.
Minimalist Software. Collection of simple utilities for everyday life.
Itinerancy
Beginnings. To set things into motion, to arrive.
Cycles. Circular patterns of movement in time.
Endings. Departures, abrupt pauses, definitive conclusions?
Home. On feeling at, longing for, and creating a home.
Collectivities
Dehumanization. Discourse and actions that construct an "other".
Humanization. Rapprochement, breaching distance with the "other".
Logic of War. Thoughts on the dichotomies that divide groups.
Movements. Collective change & revolution? Fanaticism & witch hunts?
Peace. A perpetual construction site, how do we build it to withstand?
Solidarity. What binds individuals together? How does it inspire action?
Violence. Its manifestations, its consequences, its causes.
Mind-Body
Embodiment. Experience grounded in the body, its rhythms, and its movements. The whole body as a site of knowledge and thought.
Dualism. The existence of the mind as independent from the body.
Representation. How do abstractions arise from perception?
Sustainable Software
Local-first. More and more, today's software requires an internet connection. But, what if that need not be the case?
Measuring Energy Usage. We are expected to lower our CO2 footprint, but how can we do so without knowing how to measure improvements?
Permacomputing. Situating the idea of permaculture within the context of computing. See the original essay or XXIIVV wiki.
Portability. Crafting code that empowers individuals to modify and shape their own digital environments.
Transmission
Publication. How do we disseminate ideas today? Why publish?